A key is a play defining the local evolution (chord progression) of a walk. Being batch processes, keys - fold codes (scripted in stew notation) outlining stew choreography - sort through earl datasets to find optimal paths for fold constructs. Bundled as cassettes and classified according to their growth rate(s), keys are used to teach juker strategies for puzzle solutions and pattern recognition to .uue.


Note (+): The code itself represents an image's unique resource address (URA) on Big-O Tree.

See also

Analogues: genetic algorithm, key

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